![]() ![]() The Threshold range is continuously variable between infinity and -24dB, the theory being that signals below the threshold are essentially unprocessed and the signals exceeding this threshold are subjected to increasing amounts of gain reduction dependent on by how much they exceed the threshold. The attack and release times are switchable rather than being continuously variable and this method of operation falls into line with that of its all valve predecessors. Attack simply offers a choice of slow, medium and fast whilst release has six settings. Positions one to four have fixed release times whilst positions five and six are two different programme dependent release time modes making the unit ideally suited to programme material with complex dynamics such as complete stereo mixes and vocals. ![]() Interestingly, the attack times are further modified by the choice of release setting so the range of choices are wider than it might first appear.īecause compression is a form of controlled gain reduction, a stage of make-up amplification follows the compressor section giving a range of +20dB. The VU meters may be switched to monitor either the amount of gain reduction taking place or the output signal level and the two channels may be used either independently or as a stereo pair, depending on the setting of the stereo link switch. The side chain access points may be used to patch in equalisers to enable the compressor to act as a de-esser. ![]() Toontastic 3D is a powerful and engaging tool for digital storytelling and provides kids with a set of digital tools to create their own cartoons.Īs with other Drawmer products, the by-pass switch offers a choice of Normal, By-pass and Side Chain Listen modes so that if you have patched in any additional side chain processing, you can easily monitor what effect it is having. It's visually appealing, has great in-app support and sharing features, and relies on self-created animation and narration to tell stories. Toontastic 3D provides a stunningly easy way by how it makes the complicated process of creating an animated short movie so simple. The app allows kids to choose the characters and setting for each scene and animate their characters by simply shuffling them around with their fingertips as they naturally would when playing with, say, paper dolls. The app walks kids through the creative process with a plot/story arc template and concisely explains the fundamentals of storytelling (setup, conflict, challenge, climax, and resolution). Toontastic 3D allows students to manipulate characters as they provide voice and narration for the story. Toontastic 3Dmakes use of standard story templates that help guide students through the basic elements of plot (story arc) as they create their animated story.LUTs (Lookup Tables) are a kind of color filter you use to alter the colors in your image. They apply predetermined sets of mathematical formulas to your video’s existing colors to change those colors and achieve a desired result. They make adjustments to gamma, contrast, saturation, luminance, and hue, essentially taking the original set of colors and changing them into a new set of colors. And they do so completely automatically. Simply put, LUT are powerful tools you can use to elevate your color correction and color grading work. They are similar to color presets you may create and save, but much simpler, as they contain much more information and can apply adjustments to many different properties of color all at once, whereas presets are often much more limited. Read on to discover what LUTs are, how to use them, and even how to make and export your own custom LUTs! They’re also more versatile than typical color presets, because you can use them in any software which understands the format, not just the software you created it with, making it easy to share color looks between projects in many different programs. There are different types of LUTs used for color correction and color grading during post production. Useful Tips: Understanding What Color Correction And Color Grading Are – And Aren’tįirst, there are two LUT formats, which work differently from each other. lut format) controls a single parameter, generally the gamma. A 1D LUT takes kind of a blanket approach the adjustment applies to everything in the image without much flexibility. The one parameter affects all colors, saturations, and contrast. cube format) has three axes that adjust hue, saturation, luminosity, gamma, and contrast separately and can change as conditions in the image change. As such, a 3D LUT is much more flexible and powerful, and really the only way to achieve a truly cinematic color grade using a LUT. The next two types of LUTs can be either 1D or 3D LUTs, but are most generally 3D LUTs these days. ![]()
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